Stay on beat, stay alive
Movement and fire snap to the rhythm. Fire on the beat and the shot bites — off-beat volleys ricochet off armor. Read the tells, weave between telegraphed volleys.
Play the demo

FREE DEMO OUT NOW · NEXT FEST 19–26 OCT · FULL GAME 17 NOV
A beat-driven roguelite shooter on a hex grid. Every step, shot and dodge lands on the rhythm as you dig into a dead mining asteroid.
Windows · Steam Deck friendly · Full controller support
CLICK TO FIRE · ON THE BEAT HITS HARDER
ONLY WAY IS DOWN
Movement and fire snap to the rhythm. Fire on the beat and the shot bites — off-beat volleys ricochet off armor. Read the tells, weave between telegraphed volleys.
14 weapon mods, 3 slots, modifiers stack up to ×3. Thermite burns, ricochet volleys, cryo blocks, gravity wells — mods of one archetype fuse into synergies that reshape the whole run.
Every run is an expedition across a procedural mine graph. Drilling makes noise — the deeper you strip the asteroid, the harder the swarm pushes back. Bank your cargo, or bet it on one more descent.
Five bosses with destructible hulls, phase tells and their own arenas guard the way down. A dozen enemy types, every attack telegraphed on the grid.
swarm assault
Salvage walker reflashed for the hunt. Works a four-beat cycle: close in, aim, gamma bolt, sidestep.
That's ten. More hunt the mine — the rest, and the bosses, you'll meet down there.
The demo is open. Go down and see for yourself — then wishlist to get a ping when the full mine opens.